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The Europe’s Lost Frontiers Augmented Reality sandbox: Explaining a 2.5 million Euro project using play sand
Murgatroyd, Philip ; Butler, Micheál ;
Murgatroyd, Philip
Butler, Micheál
Publication Date
2022-04-06
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© 2022 Springer Nature Switzerland AG. Reproduced in accordance with the publisher's self-archiving policy.
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openAccess
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Abstract
The subject area of the Europe's Lost Frontiers project, the submerged landscape of Doggerland, is
inaccessible and the data by which we can understand it is complex and hard for the non-specialist
to understand. In order to be able to present the project at public events, an Augmented Reality
sandbox was constructed, which records the shape of sand in a box, interprets it as a landscape
inhabited by humans, animals and plants, and projects this simulated land back on to the sand.
Different software packages can be used to highlight the effects of climate change or provide
examples of the different types of evidence available to archaeologists researching submerged
landscapes. The end result is an interactive, accessible display which attracts all ages and can be
used as a starting point to conversation regarding the project's archaeological, scientific and
technological aspects.
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Accepted manuscript
Citation
Murgatroyd P, Butler M and Gaffney V (2022) The Europe’s Lost Frontiers Augmented Reality Sandbox: Explaining a 2.5 Million Euro Project Using Play Sand. In: Ch'ng E, Chapman H, Gaffney V and Wilson AS (eds) Visual Heritage: Digital Approaches in Heritage Science. Springer Series on Cultural Computing. Springer, Cham. pp 225–241.
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Book chapter