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    PDE-based Facial Animation: Making the Complex Simple

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    Publication date
    2008
    Author
    Sheng, Y.
    Willis, P.
    Gonzalez Castro, Gabriela
    Ugail, Hassan
    Keyword
    PDE Surfaces
    Facial Animation
    Rights
    © 2008 Springer Berlin. Reproduced in accordance with the publisher's self-archiving policy.
    Peer-Reviewed
    Yes
    
    Metadata
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    Abstract
    Direct parameterisation is among the most widely used facial animation techniques but requires complicated ways to animate face models which have complex topology. This paper develops a simple solution by introducing a PDE-based facial animation scheme. Using a PDE face model means we only need to animate a group of boundary curves without using any other conventional surface interpolation algorithms. We describe the basis of the method and show results from a practical implementation.
    URI
    http://hdl.handle.net/10454/893
    Citation
    Sheng, Y., Willis, G., Gonzalez Castro, G. and Ugail, H. (2008). PDE-based Facial Animation: Making the Complex Simple. ISVC 2008. Las Vegas, USA. Lecture Notes in Computer Science. No. 5359, Part II, pp. 723-732.
    Link to publisher’s version
    http://www.springer.com/computer/lncs?SGWID=0-164-0-0-0
    Type
    Conference paper
    Collections
    Engineering and Informatics Publications

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