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dc.contributor.authorRobison, David J.*
dc.contributor.authorPalmer, Ian J.*
dc.contributor.authorExcell, Peter S.*
dc.contributor.authorEarnshaw, Rae A.*
dc.contributor.authorAl Sheik Salem, Omar F.A.*
dc.date.accessioned2015-06-16T08:18:54Z
dc.date.available2015-06-16T08:18:54Z
dc.date.issued2009
dc.identifier.citationRobison DJ, Palmer IJ, Excell PS, Earnshaw RA and Alsheiksalem O (2009) Multi-platform Human Computer Interaction in Converged Media Spaces. In: Proceedings of the 2013 International Conference on Cyberworlds: 279-286.en_US
dc.identifier.urihttp://hdl.handle.net/10454/7263
dc.descriptionNoen_US
dc.description.abstractThe boundaries between different kinds of media spaces are complex and challenging. The convergence of computing, media, and telecommunications produces environments that contain elements of their origins, but also contain new components that allow interaction in new ways by new users with new kinds of information. This poses problems for effective human computer interaction and human media interaction because the paradigms are not well understood. Converged environments are driving these new uses just as the first PCs supported keyboards and then WIMP interfaces. Traditional models of human computer interaction are not adequate to deal with this complexity, and the shifting of the boundaries brought about by convergence.en_US
dc.language.isoenen_US
dc.subjectDigital convergence; Interaction modalities; Game play; HCIen_US
dc.titleMulti-platform Human Computer Interaction in Converged Media Spacesen_US
dc.status.refereedYesen_US
dc.typeConference paperen_US
dc.type.versionNo full-text available in the repositoryen_US
dc.identifier.doihttps://doi.org/10.1109/CW.2009.26


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