From E-Learning to M-Learning – the use of Mixed Reality Games as a New Educational Paradigm
Publication date
2011Keyword
e-learningm-learning
Mixed reality games
Mobile learning
Educational games
Conversational framework
Peer-Reviewed
YesOpen Access status
closedAccess
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This paper analyses different definitions of mobile learning which have been proposed by various researchers. The most distinctive features of mobile learning are extracted to propose a new definition for Mobile Educational Mixed Reality Games (MEMRG). A questionnaire and a quantifying scale are designed to assist the game developers in designing MEMRG. A new psycho-pedagogical approach to teaching is proposed for MEMRG. This methodology is based on the theme of "conversation" between different actors of the learning community with the objective of building the architectural framework for MEMRG.Version
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Fotouhi-Ghazvini F., Earnshaw, R.A., Moeini, A., Robison, D.J., Excell, P.S. (2011). From E-Learning to M-Learning – the use of Mixed Reality Games as a New Educational Paradigm. International Journal of Interactive Mobile Technologies. Vol 5, No 2. Pp17-25.Link to Version of Record
https://doi.org/doi:10.3991/ijim.v5i2.160Type
Articleae974a485f413a2113503eed53cd6c53
https://doi.org/doi:10.3991/ijim.v5i2.160
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