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dc.contributor.authorFotouhi-Ghazvini, Faranak*
dc.contributor.authorEarnshaw, Rae A.*
dc.contributor.authorMoeini, A.*
dc.contributor.authorRobison, David J.*
dc.contributor.authorExcell, Peter S.*
dc.date.accessioned2015-01-27T10:34:45Z
dc.date.available2015-01-27T10:34:45Z
dc.date.issued2011
dc.identifier.citationFotouhi-Ghazvini, F., Earnshaw, R.A., Robison, D.J., Moeini, A. and Excell, P.S. (2011). Enhancing Learning Through Technology. Education Unplugged: Mobile Technologies and Web 2.0. Communications in Computer and Information Science. Volume 177. Pp. 200-213.en_US
dc.identifier.urihttp://hdl.handle.net/10454/7063
dc.descriptionNoen_US
dc.description.abstractMobile language learning games usually only focus on spelling or out of context meaning for the entire dictionary, ignoring the role of an authentic environment. ‘Detective Alavi’ is an educational mobile game that provides a shared space for students to work collaboratively towards language learning in a narrative rich environment. This game motivates and preserves a conversation between learners and their teachers, and also between learners and learners, whilst being immersed in the story of the game. A seamless self-assessment scoring system in the game structure provides a less dominating environment for students to expose their weaknesses, and at the same time assists students to judge what skills they have learned and how much. This game has produced improvement in different cognitive processes and a deeper level of learning during the collaborative game play.en_US
dc.language.isoenen_US
dc.relation.isreferencedbyhttp://dx.doi.org/10.1007/978-3-642-22383-9_17en_US
dc.subjectMobile gamingen_US
dc.subjectAssessmenten_US
dc.titleUsing a conversational framework in mobile game based learning - assessment and evaluationen_US
dc.status.refereedYesen_US
dc.typeArticleen_US
dc.type.versionNo full-text available in the repositoryen_US


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