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dc.contributor.authorLeong, A.Y.C.
dc.contributor.authorYong, Min Hooi
dc.contributor.authorLin, M.-H.
dc.date.accessioned2022-01-12T12:11:59Z
dc.date.accessioned2022-01-26T11:19:45Z
dc.date.available2022-01-12T12:11:59Z
dc.date.available2022-01-26T11:19:45Z
dc.date.issued2022
dc.identifier.citationLeong AYC, Yong MH and Lin MH (2022) The effect of strategy game types on inhibition. Psychological Research.en_US
dc.identifier.urihttp://hdl.handle.net/10454/18726
dc.descriptionYesen_US
dc.description.abstractPast studies have shown evidence of transfer of learning in action video games, less so in other types e.g. strategy games. Further, the transfer of learning from games to inhibitory control has yet to be examined from the perspectives of time constraint and logic contradiction. We examined the effect of strategy games (puzzle, turn-based strategy ‘TBS’, real-time strategy ‘RTS’) on inhibition (response inhibition and distractor inhibition) and cerebral hemispheric activation over four weeks. We predicted that compared to RTS, puzzle and TBS games would (1) improve response and distractor inhibition, and (2) increase cerebral hemispheric activation demonstrating increased inhibitory control. A total of 67 non-habitual video game players (Mage = 21.63 years old, SD = 2.12) played one of three games; puzzle (n = 19), TBS (n = 24) or RTS (n = 24) for four weeks on their smartphones. Participants completed three inhibition tasks, working memory (WM), and had their tympanic membrane temperature (TMT) taken from each ear before and after playing the games. Results showed that only the puzzle game group showed an improved response inhibition while controlling for WM. There were no significant changes in the distractor inhibition tasks. We also found that there was an increase in left TMT while playing RTS, suggesting the presence of increased impulsivity in RTS. Our findings suggest that puzzle games involving logical contradiction could improve response inhibition, showing potential as a tool for inhibition training.en_US
dc.description.sponsorshipNewton Fund Institutional Links grant ID: 331745333, under Newton-Ungku Omar Fund partnership. The grant is funded by the UK Department for Business, Energy and Industrial Strategy and Malaysian Industry-Government Group for High Technology (MIGHT) and delivered by the British Councilen_US
dc.language.isoenen_US
dc.relation.isreferencedbyhttps://doi.org/10.1007/s00426-021-01632-0en_US
dc.rights(c) 2022 The Authors. This is an Open Access article distributed under the Creative Commons CC-BY license (http://creativecommons.org/licenses/by/4.0/)en_US
dc.subjectStrategy gamesen_US
dc.subjectResponse inhibitionen_US
dc.subjectDistractor inhibitionen_US
dc.subjectTympanic membrane temperatureen_US
dc.subjectWorking memoryen_US
dc.subjectResearch Development Fund Publication Prize Award
dc.titleThe effect of strategy game types on inhibitionen_US
dc.status.refereedYesen_US
dc.date.Accepted2021-12-12
dc.date.application2022-01-12
dc.typeArticleen_US
dc.type.versionPublished versionen_US
dc.description.publicnotesResearch Development Fund Publication Prize Award winner, Dec 2021.
dc.rights.licenseCC-BY
dc.date.updated2022-01-12T12:12:00Z
refterms.dateFOA2022-01-26T11:20:46Z
dc.openaccess.statusGolden_US


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