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dc.contributor.authorChen, L.
dc.contributor.authorTang, W.
dc.contributor.authorJohn, N.W.
dc.contributor.authorWan, Tao Ruan
dc.contributor.authorZhang, J.J.
dc.date.accessioned2019-12-16T20:57:20Z
dc.date.accessioned2019-12-17T14:03:44Z
dc.date.available2019-12-16T20:57:20Z
dc.date.available2019-12-17T14:03:44Z
dc.date.issued2020-02
dc.identifier.citationChen L, Tang W, John NW et al (2020) Context-aware mixed reality: A learning-based framework for semantic-level interaction. Computer Graphics Forum. 39(1): 484-496.en_US
dc.identifier.urihttp://hdl.handle.net/10454/17543
dc.descriptionYesen_US
dc.description.abstractMixed reality (MR) is a powerful interactive technology for new types of user experience. We present a semantic‐based interactive MR framework that is beyond current geometry‐based approaches, offering a step change in generating high‐level context‐aware interactions. Our key insight is that by building semantic understanding in MR, we can develop a system that not only greatly enhances user experience through object‐specific behaviours, but also it paves the way for solving complex interaction design challenges. In this paper, our proposed framework generates semantic properties of the real‐world environment through a dense scene reconstruction and deep image understanding scheme. We demonstrate our approach by developing a material‐aware prototype system for context‐aware physical interactions between the real and virtual objects. Quantitative and qualitative evaluation results show that the framework delivers accurate and consistent semantic information in an interactive MR environment, providing effective real‐time semantic‐level interactions.en_US
dc.language.isoenen_US
dc.rights© 2019 The Authors. Computer Graphics Forum published by Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd. This is an open access article under the terms of the Creative Commons Attribution License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited.en_US
dc.subjectInteraction techniquesen_US
dc.subjectInteractionen_US
dc.subjectMethods and applications‐computer gamesen_US
dc.subjectMethods and applicationsen_US
dc.subjectAugmented realityen_US
dc.subjectVirtual environmentsen_US
dc.titleContext-aware mixed reality: A learning-based framework for semantic-level interactionen_US
dc.status.refereedYesen_US
dc.date.application2019-11-14
dc.typeArticleen_US
dc.type.versionPublished versionen_US
dc.identifier.doihttps://doi.org/10.1111/cgf.13887
dc.date.updated2019-12-16T20:57:32Z
refterms.dateFOA2019-12-17T14:04:31Z


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