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An exploratory study on virtual reality and in-person effects on loneliness
Hussain, A. ; Lee, S.J. ; Theunissen, D. ;
Hussain, A.
Lee, S.J.
Theunissen, D.
Publication Date
2023-11
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© 2023 IEEE. Reproduced in accordance with the publisher's self-archiving policy.
Peer-Reviewed
Yes
Open Access status
openAccess
Accepted for publication
2023-09
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Abstract
Most studies investigated the effectiveness of
virtual reality (VR) for healthcare and educational purposes,
but little is known on the effectiveness of VR in social
interaction. Our aim was to examine whether VR would be
similar to in-person interaction in reducing loneliness. A total of
73 participants participated in this study. They were randomly
assigned to in-person or VR condition and interacted for 15
minutes about a tourist landmark. Participants completed a set
of questions that measured belonging – acceptance and
exclusion, positive and negative affect, wellbeing, trust, and
mood before and after the interaction. Results showed that in
both conditions, loneliness was significantly lower, with higher
wellbeing, higher positive and lower negative affect, feeling
happier and had more fun post task. Trust was higher in the VR
condition post task but not for in-person. Our regression
analyses showed that having higher wellbeing was a significant
predictor in reducing loneliness for in-person condition and that
being older and higher belonging – acceptance were significant
predictors on feeling lonelier for the VR condition. In sum, our
results demonstrated some success in reducing loneliness in VR
but may not be sufficient to develop lasting friendship.
Version
Accepted manuscript
Citation
Hussain A, Lee SJ, Theunissen D et al (2023) An exploratory study on virtual reality and in-person effects on loneliness. Published in: 2023 IEEE International Symposium on Technology and Society (ISTAS). 13-15 Sep 2023, Swansea, United Kingdom.
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Type
Conference paper